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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 5th, 2010, 4:12 pm 
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In preparation for Kasai, the Fallen Saviors have sent one of their Eradicators to test everyone who steps foot in the Panther Arena in hopes of finding strong-bodied heroes. The Fallen Savior Eradicator will be taking the place of the Tempest Gladiator in the Panther Arena, and unlike the other panthers in the arena, he is capable of yielding tokens of all kinds, including the rare blood arena token at a higher rate, which is used as a side currency for the Platinum Rewards.

The Fallen Savior Eradicator is not as powerful in comparison to the Tempest Gladiator, that being because the Gladiator was tweaked so much and buffed, at one point it was out of control and nearly impossible to solo by most. I don't want the arena to become a place of exclusives, so this time around, the strongest fighter can be soloed by those capable.

The stats have been toned down by a considerable amount, and so has it's health. However, he still fights very much like the Tempest Gladiator, where he will spell seal casters, and periodically heal itself outside of battle. He has a high resistance to stun, however, unlike the Gladiator, it CAN be stunned. If he defeats an opponent, he will heal a considerable amount. Because of some of the complexities, it is recommended that those around the levels of 50 to 75 attempt this NPC. Furthermore, a group of two or more may be required.

This NPC, however, for the high-end players will cause no troubles.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 5th, 2010, 4:13 pm 
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Futcher wrote:
Are any of these leaves (miracle leaf, invigorating leaf) part of the herb/potion system? The skill characters can learn in Sawakami?


They are in no relations to them. These items respectively restore roughly 1,000 Health, Chi, Jakai or Stamina, and is based on the player's stats. To use, the players do not require the knowledge gained in Sawakami Region from Kenkami.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 5th, 2010, 4:17 pm 
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Hmm. That's cool. Could they be both the way they are now, and usable in potions?

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 5th, 2010, 4:19 pm 
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Futcher wrote:
Hmm. That's cool. Could they be both the way they are now, and usable in potions?


Indeed they could. In the near future, I may consider them being usable reagents for higher end potions.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 7th, 2010, 8:53 pm 
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Sad news. After working on the Panther Region/Arena, I discovered that I cannot have anything installed until the entire area as a whole is complete. This means possible a couple of weeks more worth of work before it is done. It is unfortunate, and I do apologize for the wait, but very little can be done. On the bright side, a majority of the Panther Arena is done. And I don't expect the Panther Region as a whole to take too long.

Stay tuned for more. I will post as much feedback as possible.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 7th, 2010, 9:56 pm 
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Last minute changes to please some of the masses. I am going to have some of the changes installed by tonight. Those changes are complete, so no excuses on those. But some quick notes you should all be made aware of.

- Panther Region is Barren (for the most part.)
- The only Active NPCs are Touran, Shuuran, Shunran and Karan, along with the Summonable Oyakata-Sama.
- This will remain that way until the next set of edits for the Panther Region.

- Touran, Shuuran, Shunran and Karan have been edited to fit the new changes.
- In some cases they have been buffed, but in other cases they have been nerfed. Overall they have more health now.
- Gems dropped by the Panther Leaders are at 100% for now. Enjoy it while it lasts.

- Oyakata-Sama fight has been changed.
- Oyakata has approximately 3 times more health than before.
- Oyakata now has a 5% chance per round to become enraged, dealing 2 times more damage for 10 seconds, along with a Sankon Tetsusou attempt.
- All other mechanics remain the same.

- No other items aside from the ones within the Panther Arena have been changed.
- These items have level requirements and stat bonuses corresponding to their level.
- Players will experience the dreaded loss of items in this installation.
- Players may only acquire Bronze and Silver Rewards from the Panther Arena Quartermaster, until the next edit. However, all 5 tokens can be acquired from the corresponding panthers in the arena.

- All other changes to the Panther Arena that were announced apply with this fix.
- Gold and Platinum Rewards will be provided in the next edit.

Feel free to ask any questions.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 7th, 2010, 10:03 pm 
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I forgot. One last, and very important thing. If any of these changes leave you trapped in a series of room(s), you must contact Zeno or Hobson via contact and/or a personal gnote to be teleported out.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 8th, 2010, 11:47 am 
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Part of the edits have been installed, however, the following changes will be made to said edits within the next few hours:

- Panthers in the Panther Arena now have a decreased droprate on the tokens they each drop.
- The Panther Arena Quartermaster has been fixed; his programs will no longer bug. He will now properly reward the correct item when saying "Silver Arena Seven". Furthermore, to avoid problems, the Panther Arena Quartermaster will now drop items upon request. This is to prevent item loss and inventory clutter.
- The Miko's Battle Staff now has a syntax explanation on how to make use of its healing spell. I will let you figure out how to access it.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 8th, 2010, 11:43 pm 
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At any point in time is a Arena repair mob going to be implemented?


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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 9th, 2010, 1:29 am 
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saro wrote:
At any point in time is a Arena repair mob going to be implemented?


Very much so. Anticipate it in the next addition.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 11th, 2010, 12:12 pm 
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what about hte pruple chest plate, from Panther area, it is going ot be be rebuffed or anything, because that was a bitch to get so if they are redone and we have to remove them and give them to you or somthing will be getting a new one from you, because the drop rate on that Item is a bitch lol

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 14th, 2010, 1:53 am 
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- A new Bronze reward is to be installed: Yen (ammount unknown).
- A new Bronze reward is to be installed: Repair Pass.

The Yen rewarded will be intended for another way of selling tokens. It is also meant to help players in the arena who need funds to repair their damaged equipment.

The Repair pass will be required to enter the room in which you can repair equipment in. It has a one-time use and expires upon entry. This pass will cost 1 bronze token. It can be traded, given and/or placed in bags for later use.

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 14th, 2010, 1:58 am 
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Panther Arena Repair Versus Panther Region (or any other place)

Q: Why would I want to waste a bronze token to buy a pass in the Panther Arena to repair my equipment, when I could possibly go to another section of the area, or another area to repair in?

A: The Panther Arena Repair Shop will be one of the cheapest places to repair your equipment in the entire game once the change is installed. :)

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 14th, 2010, 1:59 am 
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Panther Arena Repair Versus Mr. Fixit.

Q: Why choose Panther Arena when Mr. Fixit is perhaps just as cheap?

A: Have fun walking to Sakuragawa Town in modern!

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 Post subject: Re: Redesign: Panther Region and Panther Arena [in development]
PostPosted: April 14th, 2010, 3:26 am 
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Alexander wrote:
Panther Arena Repair Versus Mr. Fixit.

Q: Why choose Panther Arena when Mr. Fixit is perhaps just as cheap?

A: Have fun walking to Sakuragawa Town in modern!



lol, you know some ass will set somthign to shunpo back and forth

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