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Redesign: Haira Foothills [installed] http://biyg.org/forums/viewtopic.php?f=16&t=2326 |
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Author: | Alexander [ February 2nd, 2010, 10:14 am ] |
Post subject: | Redesign: Haira Foothills [installed] |
Though a small area, Haira Foothills lacked a sense of organization. NPCs had uneven levels for their capabilities, allowing for easy leveling, and the boss (Kreg) was incredibly unbalanced. Furthermore, a majority of the items were far too low as far as bonuses were concerned for the area's level. NPCs: - Adjusted the level and stats of many of the NPCs in the area, including Kreg's. - Kreg is now considered a level 40 boss. (Solo.) - Kreg now has an increased drop rate on his cleaver as well as the box of supplies. Items: - All items in this area (primarily equipment) have had all their stat bonuses, flags and such readjusted. - All items in this area now have the appropriate level requirements to wear. |
Author: | Alexander [ February 2nd, 2010, 7:01 pm ] |
Post subject: | Re: Redesign: Haira Foothills [installed] |
Installed. |
Author: | Alexander [ February 23rd, 2010, 10:24 pm ] |
Post subject: | Re: Redesign: Haira Foothills [installed] |
Quick Update: The Haira Foothills will now spawn herbs in various locations. With the right knowledge, players can use the "gather herb" syntax when a 'herb bush' is present in the room. Herbs are used to create potion mixtures which are very valuable and helpful. For more details, visit Kenkami in the Sawakami Region. |
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