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New Area: Seirou Region [in development]
http://biyg.org/forums/viewtopic.php?f=16&t=2871
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Author:  Kyokyo [ August 29th, 2010, 8:13 pm ]
Post subject:  New Area: Seirou Region [in development]

[in development]

The area will consist of a small village and a shrine. The shrine will be the main hot spot of the area which will include various quests that will reward a Healing Equipment Set(Set will include about 5-7 items.), teach a new healing spell, and teach the upcoming Miko Class. There will also be two bosses that will drop off-set items that pertain to healers.

Lore/info: The small village will send you to the shrine where the monks and mikos there are in need of aid to fight off the youkai infest that is stealing their items and crops that help supply the villagers and the mikos/monks. You'll fight and gather supplies through a quest chain that helps the shrine regain their valuables and discover a traitor amongst them. As a player your job will be then, to uncover the traitor and put an end to the madness that has taken over Seirou Region.


Level Range: 50-70
New Content:
    Miko Class
    Healing Spell
Other Info: The area will be more prone to good alignment players.



[ More Information to come soon]

Author:  WanderingShard [ September 1st, 2010, 10:14 am ]
Post subject:  Re: New Area: Seirou Region [in development]

Can I ask why EVERYTHING is being designed around humans/healing?

Author:  Alexander [ September 1st, 2010, 4:49 pm ]
Post subject:  Re: New Area: Seirou Region [in development]

WanderingShard wrote:
Can I ask why EVERYTHING is being designed around humans/healing?


1.) Not everything being designed is human only. That is a far cry of a lie and obviously a biased opinion due to preference.
2.) Miko class is one of the most important classes we will be introducing with time and hence needs an area of its own.
3.) NATURALLY, an area with the miko class would have healing items, as that is what the class is designed to be: Healer.
4.) There has never been a hanyou or youkai Miko, hence why this class will more than likely be human-only.

It is all very logical to me. I don't understand the origin of your question.

Author:  paladine [ September 13th, 2010, 4:22 am ]
Post subject:  Re: New Area: Seirou Region [in development]

have an idea for a miko skill and you probably already thought of i would say it should be a skill on a weapon and it would be as follows

weapon:Miko bow
skill: purify shard

to use the skill : purify leg would shoot someone in the leg and purify 1 shard in the leg
purify arm
purify neck

the benefit of this would be if the person was negatively aligned and one of the shards where purified it could cause a type of shard poison that drains health or that the shard would be rejected from body witch i think that would be abused

Author:  Alexander [ September 13th, 2010, 7:03 am ]
Post subject:  Re: New Area: Seirou Region [in development]

paladine wrote:
have an idea for a miko skill and you probably already thought of i would say it should be a skill on a weapon and it would be as follows

weapon:Miko bow
skill: purify shard

to use the skill : purify leg would shoot someone in the leg and purify 1 shard in the leg
purify arm
purify neck

the benefit of this would be if the person was negatively aligned and one of the shards where purified it could cause a type of shard poison that drains health or that the shard would be rejected from body witch i think that would be abused


This won't be done. Not with this area, at this time, anyways.

Author:  paladine [ September 13th, 2010, 11:57 am ]
Post subject:  Re: New Area: Seirou Region [in development]

okay cryptic much lol J/K

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