Bleached InuYasha Galaxy

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PostPosted: April 12th, 2005, 5:36 pm 
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Neo adventurer

Joined: April 11th, 2005, 5:26 pm
Posts: 4
Location: South Dakota
Somebody PM me when Samson has finally rebooted the server.

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South Dakotan hicks, eh?
Explain to me why I'm so good at building then.


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 Post subject:
PostPosted: April 12th, 2005, 5:51 pm 
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Joined: December 11th, 2004, 6:15 pm
Posts: 172
How about you just sit and watch the forum or simply try to connect once and a while. We aren't your personal secretary afterall

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 Post subject:
PostPosted: April 13th, 2005, 6:05 pm 
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Fellow player

Joined: February 12th, 2005, 2:32 pm
Posts: 33
Location: Tampa. FL
lol bwhahahah yea thats funny, Hopefully its up soon, Im bored as all hell. Show's how much we have lives hu?

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Humankind cannot gain anything without first giving something in return. To obtain something of equal value must be lost.


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 Post subject:
PostPosted: April 14th, 2005, 3:14 am 
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Joined: December 11th, 2004, 6:15 pm
Posts: 172
Well unlike most of you I am actually not missing the mud that much right now seeing as I have a VERY busy life and I have next to no time for the mud at this exact moment as I write this at 4:12am. So to all of you w/o a life get on the irc channel and chat/rp it up.

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PostPosted: April 14th, 2005, 8:53 am 
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Joined: November 7th, 2004, 11:04 pm
Posts: 84
Thats ok, Ryo. I'm sure no one misses you either.


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 Post subject:
PostPosted: April 14th, 2005, 9:31 am 
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Joined: April 13th, 2005, 3:50 pm
Posts: 455
Location: Alvin, TX
Rofl, wow. I really don't agree with Mandolo very often. Even since the begining when I first met him I never did. But aside from almost meaningless things... This may be the TRUE one thought that we could both agree on. I only miss but a few on the mud. Aside from that, their 'important' lives mean nothing to me. Now before a riot starts here on the forums too, Im just letting you know, it's not personaly directed to ANYONE. But... Mandolo, I couldn't agree more. :wink:

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"Being right means you betray life. After all, common sense is dead."
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 Post subject:
PostPosted: April 14th, 2005, 2:25 pm 
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MUD Owner
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Joined: November 7th, 2004, 7:16 pm
Posts: 982
Location: Saratoga, NY
Alright, the mud is back up. I'm leaving soon California soom, so I'm not going to debug again and maybe cause another downtime. I'll wait until I'm back.

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-Zeno McDohl


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 Post subject:
PostPosted: April 14th, 2005, 2:32 pm 
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Joined: April 13th, 2005, 3:50 pm
Posts: 455
Location: Alvin, TX
Ok! Now I can like... Not spam the forums again! Thanks Zeno, have a cool trip.

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"Being right means you betray life. After all, common sense is dead."
-Alexander Leon


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 Post subject:
PostPosted: April 14th, 2005, 2:34 pm 
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MUD Owner
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Joined: November 7th, 2004, 7:16 pm
Posts: 982
Location: Saratoga, NY
I'm leaving this Tues, but I'll announce it this weekend.

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 Post subject: Doing My Part
PostPosted: May 3rd, 2005, 3:55 pm 
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Neo adventurer

Joined: April 11th, 2005, 5:26 pm
Posts: 4
Location: South Dakota
I'm putting this here for those of you who don't already know, the mud has been down since about 15 minutes before I started writing this post because of a minor/major (depends on how you look at it) problem that has occured.
Some devilish bug in the game has caused serious problems in the moving department, sticking in anywhere between 1 to 10 rooms in between each regular game room. For those of you that don't know, this is called exdistance, but it is not supposed to work this way.
Exdistance, short for exitdistance, is supposed to make the room just take longer to get out of, working slightly like jog. Unfortunately, it doesn't on this mud, and when somehow the entire mud had exdistances entered into each exit, they had to put it on lockdown to fix it.
For you extremely stupid people, lockdown means that nobody gets in.

That was me doing my part,
James

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South Dakotan hicks, eh?
Explain to me why I'm so good at building then.


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 Post subject:
PostPosted: May 3rd, 2005, 4:19 pm 
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Joined: November 7th, 2004, 11:04 pm
Posts: 84
I'd like to thank you for doing something you're not suppost to do. Please, leave the reporting to the administrators, not the underlings. Your information is flawed in several ways, so instead of trying to correct you, I'm just going to nicely ask for his post to be removed and until then, I want EVERYONE to ignore his message. He's got the whole thing mixed up and he's trying to say we know the problem. Truth is, we don't. We don't know the side effects to full extent, and we encourage people to NOT SPREAD RUMORS and to NOT PASS BUGS AROUND IN YOUR OWN WORDS, instead, wait for either I, Zeno, Ryo, or Hobson to post information about the problems. We know what's going on, other people don't. Simple as that. We will ALWAYS, and I mean ALWAYS post information OURSELVES about serious conflicts and bugs such as what happened today.

Thank you for understanding, and again, ignore the post James made.


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 Post subject:
PostPosted: May 3rd, 2005, 5:27 pm 
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Joined: November 7th, 2004, 7:16 pm
Posts: 982
Location: Saratoga, NY
Fixed (temp) for now.

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-Zeno McDohl


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 Post subject:
PostPosted: May 24th, 2005, 4:04 pm 
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Voyager
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Joined: May 15th, 2005, 11:28 am
Posts: 14
whats up THIS time? i cant get on neither can Slaer
:?: :?


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 Post subject:
PostPosted: May 24th, 2005, 5:26 pm 
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MUD Owner
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Joined: November 7th, 2004, 7:16 pm
Posts: 982
Location: Saratoga, NY
Was caught in a loop. Fixed.

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