Bleached InuYasha Galaxy

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 Post subject: job idea
PostPosted: September 18th, 2006, 10:57 pm 
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Joined: September 4th, 2006, 11:32 pm
Posts: 57
not sure how this will fly, but here goes.

Bleach idea of course.

Why not have the job givers give jobs like kill hollows in this area in so and so time.

Hollows dont appear until job is given so no one else can clear them out.
Then after hollow is spawned and you kill it complete all that jibberish

slam away.


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 Post subject:
PostPosted: September 19th, 2006, 7:59 am 
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Joined: December 11th, 2004, 6:15 pm
Posts: 172
I already plan on mixing Hollows into the job scheme once we are set for them to exist within the mud. Karakura Town is still being created and as we all know thats the main setting of Bleach. They job system would also need some alterations to it in order to let us only assign hollow kills, spirt burials etc to Shinigami, Quincys and Bount.

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 Post subject:
PostPosted: September 19th, 2006, 8:53 am 
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Joined: September 17th, 2006, 3:55 pm
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I say you make Huego mundo,
And make it super hard to stay alive. Like level 85-100 with good stats.


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 Post subject:
PostPosted: September 19th, 2006, 9:02 am 
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Hueco Mundo will be created but it is not the first area on the list to be made. Bleach content areas have been added onto the list of areas that we already have planned to create and some have even been merged into others. Hueco Mundo just isn't on the top of that list.

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