wow i cant believe people stoped making skill ideas
any way i got some don't know if they are any good but want to get a ball ( or something resembling a ball ) rolling again mainly because i hate not having attack skills I will try my best to do it they way you want if I miss something let me know and i will try and fix it
Now for the skills
Rising Moon AKA Rise Class:Slayer/guardian Stance:offensive/standard Clevel 20+/30+
weapons:hand to hand, sword,dagger,polearm,axe,maces,stave,whip
hits; 2 HP: nill Jacki/Chi: 10+1% Stamina: 30+5%
stat req's: None Lag: average (1 pulce) Initiates combat: No
this consists of a down slash followed by a upward lunging slash deals more damage to flying creates two hits more damage if wielding a weapon. deals about 1.5x to 2x more damage to flying mobs
Crecent Strike Class:combatant/ninja Stance: offensive/standard Clevel: 25+/20+
Weapons: sword,dagger,polearm,axe,Maces,stave,whip
hits;2 HP: Nill Jacki/Chi 10+1% Stamina: 30+5%
Stat Req's: None Lag:average (1pulce) Initiates combat: Yes
a wide arching double forward slash in the shape of a half moon that dose about 1.2x more damage then normal.
Full Moon Class:guardian/Ninja Stance:offensive/standard/resistive Clevel 30+/25+
Weapons:Sword,polearm,axe,maces,stave,whip
hits;1(but can hit more then one mob)Hp:Nill Jacki/Chi:Nill Stamina:100+5%
Stat Req's: 20 dex Lag:High Average(1.5-2 pulce's) Initiates combat: Yes
a fast spinning circular attack that hits from 2 to all mobs in room for half normal damage since this skill is used to hit more then one mob it requires a weapons of decent length making it imposable to use a dagger effectively for it
Ok the next few skills are rather strange in how i designed them they require other skills to have been learnt to use since that could be a problem i will just designate them for multipul classes for now ( if you do plan on having skills reliant on other skills though i will be listing that too )
Full Moon Rising Class:Slayer/Guardian/Ninja Stance:offensive/standard Clevel 45+/50+/40+
Weapons:Sword,polearm,axe,maces,stave,whip
hits:3/1( hits all once plus main target 2 more times)
HP: 10+1% jacki/chi: 50+3% Stamina: 150+5%
Stat Req's: 30 Dex Lag:Medium(2 ticks) Initiates combat:No
a spinning circular attack followed up by a down slash and a upward lunging slash. this skill hits from 2-all mobs in a room once then the main target twice and deals more damage to flying mobs 1.5-2x like Rising moon
do to the energy's used in this attack it also depletes ones health
would require both Rising Moon and Full Moon to be masted
Moon Goddess Dance Class:Slayer/combatant/ninja Stance:Offensive Clevel 60+/55/50
Weapons:sword,dagger,polearm,axe,mace,stave,whip
hits:4 Hp:30+1% Jacki/chi:50+5% Stamina: 100+5%
Stat Req's: 50 Dex 20Con Lag:Medium(2 pulces) Initiates Combat: No
a wide arching double forward slash in the shape of a half moon followed by a down slash then a upward lunging slash that deals great damage to flying mobs. this attack deals 1.2x damage and can deal 1.7x-2.2 damage to flying mobs
do to the energy used in this attack it also depletes ones health
this skill requires both Rising Moon and Crescent Strike to be masted
Dark Moon Goddess Dance Class Combat/Slayer/Guardian/ninja Stance; Offensive Clevel; 80+/75+/75+/70+
Weapons:Sword,Polearm,Stave,Whip
hits5/1( one to all then 4 more to the main target )
Hp:60+3% Jaki/Chi: 200+7% Stamina: 300+6%
Stat Req's: 80 Dex 30 Con Lag:High(3 Pulces) Initiates Combat: No
a spinning circular attack followed up by a wide arching double forward slash then finished with an down slash then a upward lunging slash. this attack hits from 2-all mobs once dealing 1.2 (1.7-2.2 to flying mobs) and then hits the main target four more times. this attack requires greater agility and speed making axes and maces unable to perform it
do to the energy's used in this attack it also depletes ones health
this attack requires Full Moon, Rising Moon, Crescent Strike to be masted
Forbidden Dance of the Dark Moon Goddess
Class Combat/Slayer/Guard/Ninja Stance Offenc Clevel:90+/85+/85+/80+
Weapons:Sword,polearm,Whip
Hits:8 ( 2 that hit all and 6 that hit the main target as well)
HP: 120+4% Jaki/Chi:400+8% Stamina 500+8%
Stat Req's: 100 Dex 50 Con Lag: High(3-4 pulces) Initiates Combat: Yes
an extremely powerfully and deadly attack involving a spinning circular attack followed up by a wide arching double forward slash then and upward slash followed by another Spinning circular attack and another arching double forward slash and ending with a downward thrust this is an truly powerful attack of my series here
do to the energy's used in this attack it also depletes ones health heavily
Requres Full Moon, Rising Moon,Crescent Strike,and Moon Goddess Dance to be mastered
if these names are inappropriate i can and will change them to something else provided you like the actual skill itself
if skills you end up using a system where skills can require other skills then this is the order of the skills that require others
Full Moon Rising Guardian 50+
Moon Goddess Dance Combatant 60+
Dark Moon Goddess Dance Slayer 60+
Forbidden Dance of the Dark Moon Goddess Ninja 80+
since you have multi classing it would mean to learn these skills you would have to deviate from your class