Bleached InuYasha Galaxy

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 Post subject: Corpse Sacrifice
PostPosted: April 4th, 2007, 4:24 pm 
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Joined: August 21st, 2005, 4:19 pm
Posts: 37
Autosac/autoloot are great skills, they help save the player alot of Time and effort when going about killing things. But, there have been several occasions that I have personally gone through and I'm sure others have as well, and thats your killing something and your inventory is full, and you didn't know, the mob drops something like a GEM and you can't auto loot cuz your inventory is full and you auto sac and bye bye gem. Which can be a very upsetting thing. I was thinking that maybe making life alittle easier, you could give us another toggle that you could switch on and off that would prevent your autosac from going off if thier is something inside the corpse.

The reason it should be a toggle thing, is cuz if your killing Divas you would of course want it on, but if your killing hunters in FF I don't think you care if you sac a longbow, or a Tanto/Large Pack/Mask/w/e...you get what I'm saying. And also, I know alot of People that get annoyed by seeing the ground littered with corpses and doing so would keep that from happening.

Or you could just make it so you can't sac corpses with Items on them, but that might lead to clutter.

Just a suggestion, lemme know what you think.


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 Post subject:
PostPosted: April 4th, 2007, 8:55 pm 
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Joined: November 7th, 2004, 7:16 pm
Posts: 982
Location: Saratoga, NY
Did you get my gnote?

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 Post subject:
PostPosted: April 6th, 2007, 1:38 am 
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Joined: February 18th, 2007, 11:16 pm
Posts: 340
What gnote? Zeno, what's your responce to this idea?


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 Post subject:
PostPosted: April 6th, 2007, 5:42 pm 
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Joined: November 7th, 2004, 7:16 pm
Posts: 982
Location: Saratoga, NY
Autodispose has no idea what corpse you're looking at. It simply picks the keyword "corpse" to dispose, be it the right one or not (if there are multiple corpses).

But because Smaug uses "corpse" for dispose, that must mean it'll select the right one.

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