Bleached InuYasha Galaxy
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Scary IM
http://biyg.org/forums/viewtopic.php?f=6&t=31
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Author:  Zeno [ December 8th, 2004, 10:53 pm ]
Post subject:  Scary IM

Started off a little odd. The end just confused me as hell. This guy is a tad off the deep end.

Quote:
[22:30] PaulosBlade: Hello.
[22:30] RebirthSephiroth: Hey.
[22:30] PaulosBlade: I am Paulos Hunter Blade, reviver of Kamek Ultra Battle.
[22:30] RebirthSephiroth: Yeah I know heh
[22:31] PaulosBlade: Excuse my distuinquished way, but I've waited 5 years for any possibilities for Kub.
[22:31] PaulosBlade: I just don't understand how Kub could not spout text to an AIM Chat. It's beyond easy, a programmer could bug it. I even did some things in my old KUB final like changed actual text that STRINGS did not.
[22:31] PaulosBlade: I even have a TWIT LIST of people I hate on AIM on my notebook, since Kamek's idea of the TWIT LIST was good, I even used it myself.
[22:31] RebirthSephiroth: Yeah heh
[22:32] PaulosBlade: Alas poor Paulos here has yet to find any help with Kub.
[22:32] PaulosBlade: And your story...?
[22:32] RebirthSephiroth: I went from SMB to KUB to ChUB
[22:32] RebirthSephiroth: And ChUB was my favorite
[22:32] RebirthSephiroth: So I'm bringing it back
[22:32] RebirthSephiroth: Non-AOL/AIM
[22:32] PaulosBlade: I disliked Chub brutally due to it taking over Kub's legacy, except for there being a possibility of more characters to use
[22:33] PaulosBlade: Nevertheless, if Kub will not work for AIM, and if Chub did I would be grateful. But honestly, what's the odds of Kub or Chub ever working on an AIM chat?
[22:35] PaulosBlade: ...eh?
[22:35] RebirthSephiroth: KUB or ChUB, hosting on AIM
[22:35] RebirthSephiroth: 0%
[22:35] PaulosBlade: WHY?
[22:35] PaulosBlade: I'll do anything to make it work on AIM.
[22:35] RebirthSephiroth: Because the source code is so much different
[22:35] PaulosBlade: Source Code?
[22:35] PaulosBlade: Can't it be CHANGEd or EDITED?
[22:35] RebirthSephiroth: Not the AIM chat room source
[22:35] RebirthSephiroth: But you can with KUB
[22:35] PaulosBlade: Why not?
[22:35] RebirthSephiroth: If you have the source
[22:35] RebirthSephiroth: Because AIM isn't open souce
[22:35] PaulosBlade: Uh
[22:35] PaulosBlade: you just said "You can with Kub"
[22:35] PaulosBlade: If you have the source
[22:36] PaulosBlade: How do we get the "source'
[22:36] RebirthSephiroth: The source for KUB
[22:36] RebirthSephiroth: I don't know if it was released
[22:36] PaulosBlade: How do we get it?
[22:36] PaulosBlade: What is the SOURCE?
[22:36] RebirthSephiroth: The actual code
[22:36] PaulosBlade: What is the actual code?
[22:36] RebirthSephiroth: It's what makes the program run
[22:36] RebirthSephiroth: Aka programming
[22:36] PaulosBlade: Precisely.
[22:37] PaulosBlade: So you are saying there is no absolute possibility in the world that KUB can be hosted on AIM?
[22:37] RebirthSephiroth: Nope. I've tried it, but I know it won't work
[22:37] PaulosBlade: And same with CHUB?
[22:37] RebirthSephiroth: Right
[22:37] RebirthSephiroth: Since ChUB was built off KUB
[22:37] PaulosBlade: *Sigh*...
[22:38] PaulosBlade: You know I'll go to the grave wanting to do Kub/Chub on AIM.
[22:38] PaulosBlade: There must be a way.
[22:39] RebirthSephiroth: Not with AIM
[22:39] RebirthSephiroth: Since KUB/ChUB checks if AOL is open
[22:39] RebirthSephiroth: Not AIM
[22:39] PaulosBlade: Can we disable KUB/CHub to check if AOL is open?
[22:39] RebirthSephiroth: Nope.
[22:39] RebirthSephiroth: Need the source for that
[22:39] PaulosBlade: Let's get the source.
[22:41] PaulosBlade: By the gods I'll do it if it kills me.
[22:41] PaulosBlade: You don't seem to have the ambition or ideals that I have with KUB or even Chub.
[22:41] PaulosBlade: However I appreciate your incredible information.
[22:43] PaulosBlade: You there?
[22:43] RebirthSephiroth: Yeah
[22:43] PaulosBlade: Your concentration sucks.
[22:44] PaulosBlade: Aren't you reading what I'm saying?
[22:44] RebirthSephiroth: Yes, although I am busy
[22:44] PaulosBlade: This involvement that even contains CHUB's possible legacy does not spark your eye?
[22:44] PaulosBlade: You aren't as interested as I thought.
[22:44] PaulosBlade: Good-bye.
[22:44] PaulosBlade: Don't worry, I'll NEVER both you again. Farewell.

Author:  Zeno [ December 8th, 2004, 11:14 pm ]
Post subject: 

Quote:
[22:58] PaulosBlade: fuck you :)


Ya know, if I had time, I'd tell him that he is the most unstable person I have ever met.

Author:  Hyuga [ December 8th, 2004, 11:42 pm ]
Post subject: 

Yeah, but he'd probably take that as a compliment.

Author:  Daemaru [ December 9th, 2004, 9:22 am ]
Post subject: 

wtf??? The guy is going on about something one second andthen not understanding what he himself just said?

Quote:
[22:31] PaulosBlade: ...It's beyond easy, a programmer could bug it. I even did some things in my old KUB final like changed actual text that STRINGS did not.
...
[22:36] PaulosBlade: What is the SOURCE?
[22:36] RebirthSephiroth: The actual code
[22:36] PaulosBlade: What is the actual code?
[22:36] RebirthSephiroth: It's what makes the program run
[22:36] RebirthSephiroth: Aka programming
[22:36] PaulosBlade: Precisely.
[22:37] PaulosBlade: So you are saying there is no absolute possibility in the world that KUB can be hosted on AIM?
[22:37] RebirthSephiroth: Nope. I've tried it, but I know it won't work
[22:37] PaulosBlade: And same with CHUB?
[22:37] RebirthSephiroth: Right
[22:37] RebirthSephiroth: Since ChUB was built off KUB
[22:37] PaulosBlade: *Sigh*...


odd...

Author:  Reklah [ December 9th, 2004, 9:41 pm ]
Post subject: 

He's the kind of guy who would read...

"I am Wee Todded. I am Sofa King Wee Todded. I am Wee Todded."

Aloud.

Author:  Mandolo [ December 10th, 2004, 12:47 am ]
Post subject: 

He sounds like my friend Silverhawk... Except he had a platform to stand on. My friend made an entire MUD using mIRC scripts. It was completely origional and was very nice. I played it during its alphas, and it was really unstable however because of his computer. I haven't talked to him in a while, so I wouldn't know if he finished. But I do know he made it to beta and began running full open tests with players.

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